Auto-updates in the current world should be a thing.
Opt-in so you can personally decide to make bad decisions, yes, no-opt (forced) lol no, hidden opt-out like Steam also lol no.
But so is missing out on bugfixes
haha bugfixes
autoupdating should be done through physically writing and mailing (to distribution centers) disks so that THE CHUCKLEFUCKS THAT PASS FOR DEVELOPERS FIX THEIR SHIT BEFORE RELEASE, NOT AFTER
and features
haha features
I can install Mo’ Creatures or equivalent on Minecraft 1.2.5 and I will have more “features” from that alone than if I used vanilla 1.16, because all the Mojang does is add irrelevant creatures (i.e. what Mo’ adds), change the game in irrelevant ways (literally anything about combat), and shit up the code; the possibility of modding in the first place means any “features” an update adds will be long surpassed by mods.
I can recall exactly two games where features added by devs themselves ended up being superior to what mods do, and not only one of them is content-only-mods game (i.e. hard limit on performance of anything added by mods due to Lua being slow), both of them provide an option to not update (in fact, one requires you to explicitly agree to autoupdates) and stay on old versions, with either partial or full archive of such.
because some asshat has said “I’m not updating my mod until a month from now because yes.”
then don’t play that mod, you’re excusing stupid decisions that apply to everyone based on a twice unlikely situation that needs a modder and a user who downloaded their mod to apply to them