ATTENTION! The site forums have been restored. Thank you for your patience.
Description

Project is being rebooted !  
This time with a shiny ECS system allowing (in theory) for much, much higher performances.  
It was kinda hard to get it to work at all, but this new engine seems really promising.  
Rendering also got upgraded to HDRP while I was at it : it should be a bit prettier, not that it matter much with low-poly and/or cartoon style.
 
So here is the first prototype : 1000 (literally) Anonfillies under the player’s control.  
Download (61.3Mo) here.
 
Controls :  
  • Mouse cursor : tell everyone which direction to go  
  • UpArrow/DownArrow : move everyone forward/backward  
  • Right Shift : make everyone gallop  
  • Alt+F4 : Quit
     
    Know issues :  
  • Horses disappear somewhere in the middle-top of the screen : LOD is bugged in Unity 2020.1  
  • It’s not fun and there is no content : it’s a tech demo  
  • It crash / run badly : please post your computer specs, I’m genuinely worried if all this new stuff will be compatible with most people’s computer.
     
    Project will continue soon, probably with a Patreon and smaller but more predictable updates (probably a new build every 2 weeks or something).  
    Right now I’m tempted to split it into two games sharing the exact same code base : the main platforming/RPG one, and a small side one where you keep the “gameplay” in this prototype - leading from above a herd of animals trough highways or volcanoes and trying to not have most of them die stupidly … sorta like a mix of Lemmings and Clustertruck.

Tags
safe2297867 artist:unnameddev20 oc1021564 oc:anon filly5514 earth pony643077 3d126571 animated134891 clones640 download89 downloadable706 earth pony oc26908 experiment391 female1747958 filly100748 game4835 has science gone too far?74 herd138 low poly167 no sound6445 not sfm2913 running8446 too many ponies79 unity143 video game6215 walking8065 webm28151
Source

Comments

Syntax quick reference: **bold** *italic* ||hide text|| `code` __underline__ ~~strike~~ ^sup^ %sub%

Detailed syntax guide