“If you’re doing well as a wrestler, you inevitably will get yourself wrapped on a feud, in order to boost your popularity. Feuds are rivalries; some people like to think they’re like “heroine vs villain” relationships, but it’s perfectly possible to be about to heroic characters that have some kind of difference between them, like the tough cowgirl and the sofisticated rich girl.
Wrestling matches focused on feuds constantly requires more than the normal matches against openers or midcarders. They’re often the main events, and both the wrestlers are portraited as more skilled than the average. Normal holds, throws and locks aren’t enough to take them out of combat, you need some elaborated moves, like the Signatures and the Finishers. The Signatures are flashy moves who are used to show how skilled and powerful you are. When countered or endured, they serve to show how strong is your opponent. The Finishers are… self-explanatory. Still, there is a thing you should know about them.
When you’re on a feud, you’ll have your fair amount of victories and defeats. You’ll get defeated either because of this isn’t your day, or because it was scripted, in order to keep the crowd excited about your storyline. It’s important to have this in mind to understand one thing: whenever creating a Finisher, please have some consideration about your rival. Don’t use on her a Finisher that may injury her badly, neither a Finisher that put her on a awkward situation you wouldn’t like to be. Remember that you’ll, eventually, be on the lower end as well.
When you get the upperhand, treat your rival like you would like to be treated when you get on the lower end.
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Fun fact: from all the characters from those three MLP Wrestling commissions, Rarity is the only one whose attire is somewhat official: I found this on an anthro pic of her, where she’s wearing an alternative version of the attire of her wrestling persona, Diamante Elegante. I needed hard to see how it would look like on her human form.
Art by :iconlewdcelot:”