You follow the road west into a thick forest of red-leaved conifers, and within minutes, arrive at the eastern gate of Norora.
You find the entrance guarded by a pair of knights bearing the colours of the Order of Dawn. You offer them a polite nod as you pass through, and this time, they remain unmoving — as though already informed of your presence on the island.
Knight: “Welcome to Norora. Keep your weapons stowed.”
Once inside the town walls, you feel a familiar emptiness washing over you, likely from the local antimagic field. After shaking off the feeling, you and your friends take a moment to have a look around.
Much like Astora, this settlement appears to be built in a circular pattern. Wooden plates pave the streets over barren red dirt, and stone-based buildings paint the scenery a dark blue. In the centre of it all, a temple watches over the rest of the town, outgrown only by the tallest distant trees.
Despite being slightly larger than Astora, however, you don’t notice many more ponies out and about in the afternoon. You pass a couple here and a filly there, unsure where everyone else could be.
Moonflower: “So, what’re we lookin’ for?”
Apple Basket: “I reckon we gotta make preparations to climb that mountain up to Elysia. Yup… just gotta climb that uh… real tall mountain.”
Moonflower glances over at the colt, noticing him staring off into the alpine landscape. Then, after a few seconds of silence, her eyes light up.
Moonflower: “You scared of heights, Basket?”
Apple Basket: “No! … Uh, maybe.”
Moonflower: “Heehee! That’s okay. Y’know, if you wanna start small, you can always practise climbin’ Mount Moonflower!”
Apple Basket’s eyes widen at the implications, and you all have a good laugh at that, which seems to cheer the farmpony up a little. The bat pony subtly winks at you, and you proudly grin back. It seems you have been rubbing off on her, in more ways than one!
After circling around the city, you make your way back to the east gate. From there, you begin to think about where to stop by first.
The road north leads to the marketplace, the tailor, the laboratory, the chemist, the farrier, and the factory.
The road south leads to the hostel, the park, and the south gate.
The road west leads to the temple, and the west gate.
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