Interested in advertising on Ponybooru? Click here for information!
![Learn how to advertise on ponybooru, free options are availble.](https://cdn.ponybooru.org/spns/2020/12/4/16070535939313960186922823.gif)
Ponybooru ain't free mate - help support us financially!
ETH: 0xC41132ad4627FBfBd0d1712A27B268a06278eE50 | BTC: bc1qeyw3e72pcylque89r2940hhfzrz339kxuvruun
Description
Page 633 - Hacking Skills, Part 3Author: DigoGuest Author’s Note: I rarely see crafting skills come into play in a table-top RPG. Legendary weapons and ancient monuments don’t build themselves. I like to encourage players to make things that can help them in the adventure. Sometimes these inventions get a reputation when they become reoccurring tools. Have you ever built something that got several uses during the adventure?
Transcript:
Switchblade: Alright, so my Arcana is a lousy +3.
Manco Correro: Why is it so low?
Switchblade: To match your IQ. I’m a mechanic, not a mage.
DM: Heehee, no loot for you all.
Switchblade: Wait… Magic-powered devices are volatile, right?
DM: Yeah, so?
Switchblade: So… Glue, plus terminal, plus landmine, equals instant door opener! Apply shotgun liberally!
Doc Wagon: Switch, wait!!
SFX: (KA-BOOM!!)
DM: Sigh, must you always blow up my dungeons?
SwitchbladE: Don’t care, got Sparkle Soda.
Comments
0 comments posted