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I’ve been hard at work implementing changes to how the face reacts the certain types of expressions based on Dilarus’s advice. This render doesn’t necessarily showcase they yet, as it’s not entirely ready. But I’ve had to rework how the lip corners are rigged in order to implement all the changes Dilarus suggested to help make sure the face bunches and squashes in the right places in order for the expression to look real and genuine. |
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Special thanks to my patrons: |
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Katharine Berry |