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Page 681 - Sound Reasoning
I think we’ve established previously that this DM is not above using audio clips (>>2125776) to create an effect.
I don’t as much, personally, because usually the way I’ve seen audio used in tabletop is to add intensity to a situation, to a level that I find challenging to sustain in my own personality.
 
Transcript:  
DM: Anyway, Applejack notices the commotion and comes to a stop…
SFX: (SCREECH!)
DM: …which sends cherries flying everywhere… most of them landing on her.
SFX: (SPLAT)
(beat)
DM: She stomps off to get cleaned without a word, while the rest of you are tasked with mopping up the sorting room.
Twilight Sparkle: So… did we actually learn anything? Other than that our DM likes to randomly use cartoon sound effects?
DM: Hey, if it fits the situation…

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