Description

Page 427 - How You Play the Game
Author: Lyntermas
Guest Author’s Note: “At some point, you have to look past the statistics, DCs and min-maxing and try to remember that, ultimately, the point of any game is to have fun.
Whether or not that kind of fun involves shooting a fireball at that rogue who tried to sneak away with your share of the treasure is entirely up to you.”
 
Transcript:  
Sweetie Belle: So, what are you guys doing?
Applejack: We’re collecting the rotten apple to feed the pigs. I kick one over to Applebloom.
Apple Bloom: We’re playing Apple-Soccer! Roll for Flank-Bump! roll 15!
GM: You manage to bump the apple in midair with your flank, sending it straight into the basket.
Applejack: Think fast, SB! I’m kicking one to you next!
Sweetie Belle: Oh! Um, roll to hit it into the basket. roll …4.
GM: You manage to hit the apple straight on with your forehead… where it gets stuck on your horn.
Sweetie Belle: …I go over to the basket and push the apple off of my horn. I guess.
Applejack: …Sweetie Belle, what’s wrong?
Sweetie Belle: I… I don’t think I’m really any good at D&D.
Apple Bloom: Oh, come on, one bad roll isn’t-
Sweetie Belle: No, it’s not just one bad roll! I was playing with my sister earlier, and I wanted to help around her. But I kept failing my Knowledge checks… and so I kept making things worse and worse. And then she started yelling, and… and… If I can’t get good rolls when it really matters, then what’s the point?
Applejack: GM, what did you-
GM: I wasn’t trying to sabotage anybody! Sweetie Belle meant well, and she did a good job roleplaying. It’s just that her actions backfired because of knowledge her character couldn’t have even known.
Applejack: …sigh Sweetie, let me tell you something: this game isn’t about how well you roll the dice.
Sweetie Belle: It’s not?
Apple Bloom: It’s not?!
Applejack: It’s about the choices you make. The GM may make challenges, but you are always the one who decides how to overcome them. I’ve seen players decide to do nothing because they were afraid they would fail, and believe me, that’s no way to have fun. But I’ve also seen people try the most daring, longshot plans ever and it worked better than anyone could’ve dreamed. Yes, risks are part of the game, but believe me, the rewards are worth it.
Sweetie Belle: …Can… Can I give Apple-Soccer another go?
Applejack: Sure thing, sugarcube.

safe2290596 artist:lyntermas6 artist:newbiespud1658 derpibooru import1704047 edit173460 edited screencap86443 screencap295427 apple bloom65113 applejack214721 fluttershy277293 pinkie pie274352 rainbow dash299804 rarity232797 sweetie belle61303 twilight sparkle378096 unicorn twilight28825 earth pony640752 pegasus709944 pony1952763 unicorn701324 collaboration7231 comic:friendship is dragons1854 angry37612 apple22076 bow46973 bucket3339 clothes683578 clothespin93 comic134522 dialogue101824 female1741482 filly100391 flying56631 food106100 freckles48842 hair bow27360 happy45870 hat130283 horn281469 horn impalement917 jumping4737 mane six39686 mare941072 raised hoof71831 sad31809 screencap comic5571 smiling431082 sonic rainboom1321

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