Description:

Introducing Applejack, and her two trusty companions, Eden’s Sentry and the Portable Cider Bar. It doesn’t take a fancy mathematician to figure out how these two buildings work. You be may not intimidated when you see Applejack’s turret, but this robust “thing” is able push back anypony that dare trespasses her. Exchanges firepower for greater area denial abilities.
 
These two buildings are designed for the pony who wants to become extremely mobile by quickly setting up bases for their teammates, with the Portable Cider Bar capable of quickly replenishing your allies health, and thanks to the power of cider, the essence of the apple-based drink grants anypony a jolt of energy that’ll get them back into the fray much faster than a pony who haven’t consumed cider.
 
Turret and outfit is based off of the Engineer from the video game Team Fortress 2.
 
Also this vector probably took twice as long to create compared to my last two vectors, with the dispenser and sentry taking as long as drawing the other stuff from this artwork, but I’m glad it’s finally finished!
 

 
Weapon Stats:  
“The Southern Comfort Zone” (Construction PDA)  
[] Replaces sentry gun and dispenser with Eden’s Sentry and Portable Cider Bar when equipped
 
Eden’s Sentry [Sentry Gun Replacement]:  
[] Shoots out large apples instead of bullets  
[+] Apples push players back on impact  
[+] +80% sentry damage  
[+] +40% sentry health  
[-] Cannot be upgraded  
[-] -50% construction rate penaty  
[-] Costs 170 metal to build
 
Portable Cider Bar [Dispenser Replacement]:  
[+] +200% dispenser heal rate  
[+] Allies healed from this dispenser receives a 40% speed boost for 4 seconds  
[+] +50% construction rate bonus  
[-] Unable to supply ammo and metal (and apples)  
[-] Cannot be upgraded  
[-] Building is automatically destroyed after restoring 1400 health to allies

Comments

Syntax quick reference: **bold** *italic* ||hide text|| `code` __underline__ ~~strike~~ ^sup^ %sub%

Detailed syntax guide