I was trying to do a version of a sculpture that has taken my fancy, and I probably still will, but I ended up playing around with the assets I made for it and being moved to make this.
I put far more time into the bow and arm guard (including texturing them in substance painter) than I should have, given how much people will actually SEE them, though I did render at stupidly high resolution.
Technically Questionable because it has a nipple. Oh noes.
Feedback is always welcome. Especially if anyone knows enough to tell me if my archery form is at least passable.