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Description

I did test it in Gmod. Head bone was acting odd. Works fine in SFM.
 
Anyhow, features.
 
* Model in it’s low-poly glory.
 
* Minor jiggle bones (tail).
 
* Model skin to change emotions (Felt it was needed).
 
* Wing bodygroups for open, closed, none, or even both at the same time!
 
* Some generic animations (Most of the stuff you animate on a normal model should work here)
 
Hope you enjoy it! Had this model up as a blender render for a bit, thought it would be cool to port to SFM!

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