@Jb33124
You are just starting, literally at point zero. Of course you’d be disappointed and fail constantly,
you don’t have the skills - yet. And you will need to learn said skills one by one, because “drawing” isn’t a single skill that magically makes you good at any art - its
thousands of different small skills.
Being able to draw smooth lines. Understanding shape of objects. Understanding light and dark. Knowing methods to
represent light and dark. Knowing colors as a whole. Knowing mixing colors. Knowing how to apply colors. Structure and behavior of objects. Motion. General anatomy. Motion as applied to anatomy - which you’ll have to learn for every thing with distinct anatomy, because a crocodile doesn’t move the same way as a deer, and monkey doesn’t move the same as a human. Specific anatomy - human faces, human hands, and human feet are ALL a subject to themselves due to humans being able to parse failures in those incredibly easily and them being very finely detailed. Knowing detailing in general. Knowing how to avoid level of detail problems (a.k.a. “vore artist mouth” and “foot fetishist feet”, a combo of overpracticing something and being unable to tone it down when out of focus of the image). The list goes on.
You
will fail at every and each of those. And then you can learn from that failure and fail a little better next time, until, one day, you succeed. And move on to another skill, because if you’re not improving and learning, you’re degrading.
Would you be disappointed that you’re not instantly at the top of the mountain you see in the distance when you take a single step in its direction?
As for “starting”, yes, diving straight into free hand is one of the options. Another is replicating (NOT tracing, tracing doesn’t teach you anything that you won’t learn better in other ways) things, to figure out what makes them “tick” - having them up on your screen or similar as reference, then trying to “rebuild” them from scratch on paper, or on another part of the screen.
And figuring out how OBSCURED parts of thing look like without rotating it.
Basically, you want to know how to draw [thing]? Draw it 100 times from different angles and different situations, figure out how it’s built and moves.
P.S. My first artworks were complete garbage. The only difference is,
I didn’t stop.