Video game thread

Officer Hotpants
Rabid Squirrel - Don't pet it.
A toast - Incredibly based
Officer Shid pants - Hi, Im a lil shid.
Chatty Kirin - A user who has reached a combined 1000 forum posts or comments.
Liberty Belle - Sings the song of the unchained

Moderator
Double-0 Negative
@EverfreeEmergencies  
Oof. Rough evening for them.
 
I couldn’t tell you what my first game was; we had them as far back as I can remember remembering (I remember being unable to remember where they came from as a kid in a time that I’ve otherwise entirely forgotten). The first game I ever picked out for myself, though, was Captain Skyhawk. That game was fucking awesome.
Azure Fang
Fried Chicken - Attended an april fools event
Liberty Belle - Sings the song of the unchained

Oh no, he's here?
@Barhandar  
Agreed, but it’s definitely up there with both “We All Lift Together” and “This Is What You Are”. Though I can never think of We All Lift Together without crossing elder memes (EDIT: Didn’t notice when I made this stupid macro, but that guy’s head-to-neck ratio is a perfect fit for OG Atlas):  
full
 
@Officer Hotpants  
Was there some event I missed that triggered the comeback? Cause it just seemed out of the blue. Not complaining, just mystified.
Mariculture
Artist -
Fried Chicken - Attended an april fools event
Liberty Belle - Sings the song of the unchained

Amateur-er Autist
I really wish the Master Chief Collection was a launcher rather than “look guys, we shoved everything into one program so everything looks like shit, only just barely works, and anything that we can’t fit into our poorly thought out product will either be completely dropped or added back in a half-assed way!”
Officer Hotpants
Rabid Squirrel - Don't pet it.
A toast - Incredibly based
Officer Shid pants - Hi, Im a lil shid.
Chatty Kirin - A user who has reached a combined 1000 forum posts or comments.
Liberty Belle - Sings the song of the unchained

Moderator
Double-0 Negative
I just saw someone bitching that a game wasn’t tested for Windows XP compatibility. In a post from September 2020.
 
@EverfreeEmergencies  
I knew ODST was having issues since Woolie must have had it crash, like, four or five times near the end before he fucked off to the original 360 disc (and I think once or twice before that). Wasn’t aware that the other games were similarly fucked.
Mariculture
Artist -
Fried Chicken - Attended an april fools event
Liberty Belle - Sings the song of the unchained

Amateur-er Autist
@Officer Hotpants  
ODST has it the worst due to not working like the other games, and so it doesn’t work well with the way MCC does missions and it’s godawful playlist feature. Most notably, the audio logs must be collected in one session. They don’t persist after save & quit. Half the time the Rookie’s weapons don’t persist after missions either, much more frequently with coop partners than the host. They don’t persist after save & quit either. So the superintendent caches are nearly useless if you don’t want to spend time collecting all the logs again.
 
I think quitting in a Mombasa Streets section fucks up some things too. I remember my friends and I made a rule to wait until the next flashback mission before exiting, but I don’t remember why. I’ve never had ODST crash, but it’s much less enjoyable to play than the original release, which goes for practically every game. Halo 2 crashed almost every mission if we weren’t careful around cutscene triggers.
Officer Hotpants
Rabid Squirrel - Don't pet it.
A toast - Incredibly based
Officer Shid pants - Hi, Im a lil shid.
Chatty Kirin - A user who has reached a combined 1000 forum posts or comments.
Liberty Belle - Sings the song of the unchained

Moderator
Double-0 Negative
@EverfreeEmergencies  
That’s fucking retarded. And speaking of fucking retarded…
 
So apparently Paradox’s most recent flash of genius was to institute empire-wide population caps into Stellaris.  
Population caps that, from what I’m reading, are unaffected by the acquisition of additional planets. It would seem that in the Stellaris universe, souls are both real & finite and a sufficiently successful species will find itself yanked back from their forward momentum by this limit like a dog on a leash.
Humble Oriathan
Boot badge - It's Bootiful
A toast - Incredibly based
Chatty Kirin - A user who has reached a combined 1000 forum posts or comments.
Fried Chicken - Attended an april fools event
Liberty Belle - Sings the song of the unchained

Wally Worshiper
@Napsack  
Oh ya, I remember this guy. I watched his video explaining weather or not it’s scientifically possible for Ant Man to kill Thanos by shrinking and then enlarging while inside of Thanos’ anus. Thanus, if you will.
Officer Hotpants
Rabid Squirrel - Don't pet it.
A toast - Incredibly based
Officer Shid pants - Hi, Im a lil shid.
Chatty Kirin - A user who has reached a combined 1000 forum posts or comments.
Liberty Belle - Sings the song of the unchained

Moderator
Double-0 Negative
Civilization: Beyond Earth is tragically underrated. The base game was obvious beta bullshit and a thinly disgusied reskin of Civilization 5, but with Rising Tide it became a legitimate, distinct and genuinely fun game. I kind of want to say that, unmodded VS umodded, it might even be more entertaining than Civilization 5. Maybe. I know that I’ve played it more these last few years in spite of it only having, like, 7 mods (three of which are terrain retextures). I must run 30+ on any given game of Civ5.
 
If they’d only released Rising Tide as an update instead of a paid expansion, I think the game might have really taken off. It’s very sad, the way things went instead.
 
@Absol95  
I only have one shot and it can only reach so far, dude.
Officer Hotpants
Rabid Squirrel - Don't pet it.
A toast - Incredibly based
Officer Shid pants - Hi, Im a lil shid.
Chatty Kirin - A user who has reached a combined 1000 forum posts or comments.
Liberty Belle - Sings the song of the unchained

Moderator
Double-0 Negative
@Fleur de Lis  
It does. Especially the diplomacy system; they tore the entire thing out and developed a completely new one. Your relationships to other powers now break down into your political stance and special deals where you buy & sell access to special effects that result from the trait system. In the case of the former, you essentially have war, embargo, peace, friends, best friends and allies. As for the trait peddling, you might take an espionage trait and gain the ability to sell other players a buff to their spies’ abilities in exchange for diplomatic capital (a secondary currency used to purchase both traits and, at a mark up, units & building). Notably the closer two players are (diplomatic stance), the stronger the trait bonuses become.
 
As for trading, you no longer directly trade resources and such via diplomatic deals. Instead resources now naturally flow along trade routes between cities. So if you need some floatstone, for example, you’d establish a route to the city of a friendlier civ with access to floatstone. City swapping has also been removed outright (no real loss since the AI never actually accepted it anyway). Might be annoying in multiplayer but, well… you won’t be playing Beyond Earth in multiplayer.
 
You can also assign your spies to purchase black market resources for a considerable amount of diplomatic capital per unit. I’ve never actually used this, however, so I’m not sure if it’s a permanent thing or if you’re essentially “renting” a unit of that resource and lose it when you unassign the spy.
 
AI opinion modifiers have been broken down into two scores: respect and fear. If you share traits, enemies and certain behaviors in common, you’ll gain a civ’s respect. Fear, meanwhile, is a comparison of your military capacities and I THINK also accounts for things like proximity and how aggressive you are. So an AI that really respects you is more likely to make & maintain deals with you and generally be peaceful, but likewise so is an AI who’s pants-shittingly terrified of you.
 
Most basic units now have three hybrid options for their third tier in addition to the three single affinity options, and there’s a few new units that are exclusively hybrid in design (though you can still specialize them).
 
Cities can now be founded on the water and move around, albeit it extremely slowly. There’s a few new buildings unique to aquatic cities to make them stand out, including two or three wonders. This might have been a thing before–it’s hard to remember after so long–but you can now build all kinds of improvements on the water, too. Farms, generators, domes, nodes, etc. Quite a few new aquatic resources to flesh out the water, as well.
 
Only thing I don’t like is how your cities now turn into an ugly ass hodgepodge of all three affinities in the late game when you’ve more or less maxed out all the affinities. And unfortunately that’s coded into the EXE so there’s no way to fix it.
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